Man of Steel

Van destruction blend shapes

Van destruction breakdown

Van destruction breakdown

Smallville model build

Smallville model build

Smallville model build

Smallville model build

Trainyard model build

Trainyard model build

Garbage truck model build + destruction

Garbage truck model build + destruction

Truck destruction

Truck destruction

Dream world lighting breakdown

Dream world lighting

Dream world lighting

Dropship, General Zod and Faora suit lighting

Dropship, General Zod and Faora suit lighting

Man of Steel

My first film in a big visual effects studio was a long stint on Man of Steel, back in 2011-2012. I started on the show as a Modeler, taking on the big task of building and managing Smallville, modeling some car destruction, as well as the trainyard we see towards the end of the big fight sequence in town. Little did I know, it was the first in many shows where I'd be wrecking a lot of stuff on screen! Once the build stage was finished, I moved on to the Lighting department, and had my first experience with Renderman. These were pre-Katana days, and I quickly discovered Renderman for Maya could get VERY complicated! It was a great experience though, understanding a lot of what was happening under the hood, and that's helped me through difficult tasks I would come across in the future with lighting. All in all, it was a great first show within a large studio environment. I met a lot of very talented artists, many of which I still call friends today, which makes the entire experience worth it.

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